function fadeSound(sound:Sound, fadeTo:Number):Void {
var tmp:MovieClip = _root.createEmptyMovieClip("tmp_sound_fade"+Math.round(Math.random()*10000000), _root.getNextHighestDepth());
if (sound == null) return;
var diff:String;
if (fadeTo<sound.getVolume()) diff = "l";
if (fadeTo>sound.getVolume()) diff = "m";
tmp.onEnterFrame = function():Void {
switch (diff) {
case "l" :
sound.setVolume(sound.getVolume()-1);
break;
case "m" :
sound.setVolume(sound.getVolume()+1);
break;
}
if (sound.getVolume() == fadeTo) {
delete this.onEnterFrame;
this.removeMovieClip();
}
}
}
var mySound:Sound = new Sound();
mySound.attachSound("aww");
mySound.start();
fadeSound(mySound, 75);
_root.onMouseDown = function() {
fadeSound(mySound, 85);
}
var mySound2:Sound = new Sound(this);
mySound2.attachSound("thememusicyo");
mySound2.start();
fadeSound(mySound2, 25);
for some reason this code I have isnt working correctly… anyone know of a solution?