Add Play/Pause to great photo gallery with Fade and Resize - Source included!

Here’s some great code I pieced together using this forum. I would like to add Play/Pause functionality to it. Please have a look at the .fla :

photo_gal_fade_resize.zip

Any suggestions/comments will be much appreciated!

delay = 6000;
p = 0;
// ///////////////////////////////////
function loadXML(loaded) {
	if (loaded) {
		xmlNode = this.firstChild;
		image = [];
		/*
		description = [];
		*/
		total = xmlNode.childNodes.length;
		for (i=0; i<total; i++) {
			image* = xmlNode.childNodes*.childNodes[0].firstChild.nodeValue;
			/*
			description* = xmlNode.childNodes*.childNodes[1].firstChild.nodeValue;
			*/
		}
		// /*
		firstImage();
	} else {
		content = "file not loaded!";
	// */
	}
	
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("images.xml");

// ///////////////////////////////////
listen = new Object();
listen.onKeyDown = function() {
	if (Key.getCode() == Key.LEFT) {
		prevImage();
	} else if (Key.getCode() == Key.RIGHT) {
		nextImage();
	}
};
Key.addListener(listen);
this.previous_btn.onRelease = function() {
	prevImage();
};
this.next_btn.onRelease = function() {
	nextImage();
};

// ///////////////////////////////////
spacing = 10;
containerMC._alpha = 0;
MovieClip.prototype.loadPic = function(pic) {
	this._alpha = 0;
	this.loadMovie(pic);
	this._parent.onEnterFrame = function() {
		var t = containerMC.getBytesTotal(), l = containerMC.getBytesLoaded();
		bar._visible = 1;
		per = Math.round((l/t)*100);
		if (t != 0 && Math.round(l/t) == 1 && containerMC._width != 0) {
			var w = containerMC._width+spacing, h = containerMC._height+spacing;
			border.resizeMe(w,h);
			bar._visible = 0;
			frame._visible = 0;
			loadText.text = "";
			delete this.onEnterFrame;
		} else {
			bar._width = per;
			//gives the bar a max width 100
			loadText.text = per+" % loaded";
		}
	};
};
MovieClip.prototype.resizeMe = function(w, h) {
	var speed = 3;
	this.onEnterFrame = function() {
		this._width += (w-this._width)/speed;
		this._height += (h-this._height)/speed;
		if (Math.abs(this._width-w)<1) {
			this._width = w;
			this._height = h;
			containerMC._x = this._x-this._width/2+spacing/2;
			containerMC._y = this._y-this._height/2+spacing/2;
			containerMC._alpha += 5;
			if (containerMC._alpha>90) {
				containerMC._alpha = 100;
				delete this.onEnterFrame;
			}
		}
	};
};

// ///////////////////////////////////

filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
/*
this.onEnterFrame = function() {
	filesize = picture.getBytesTotal();
	loaded = picture.getBytesLoaded();
	bar._visible = 1;
	if (loaded != filesize) {
		preloader.preload_bar._xscale = 100*loaded/filesize;
	} else {
		bar._visible = 0;
		if (picture._alpha<100) {
			picture._alpha += 10;
		}
	}
};
*/
var myInterval;
function nextImage() {
	p++;
	p %= image.length;
	//if (loaded == filesize) {
	containerMC.loadPic(image[p], 1);
	/*
	if (loaded == filesize) {
		picture._alpha = 0;
		picture.loadMovie(image[p], 1);
		desc_txt.text = description[p];
		*/
		picture_num();
		//trace(p);
		this.selected_mc.gotoAndStop(p+2);
		clearInterval(myInterval);
		if (btn.playing) {
			slideshow();
		}
	//}
}
function prevImage() {
	clearInterval(myInterval);
	if (btn.playing) {
		slideshow();
	}
	if (p>0) {
		p--;
	} else {
		p = image.length-1;
	}
	containerMC.loadPic(image[p], 1);
	/*
	picture._alpha = 0;
	picture.loadMovie(image[p], 1);
	desc_txt.text = description[p];
	*/
	picture_num();
	//trace(p);
	this.selected_mc.gotoAndStop(p+2);
}
function firstImage() {
	if (loaded == filesize) {
	containerMC.loadPic(image[0], 1);
	/*
	if (loaded == filesize) {
		picture._alpha = 0;
		picture.loadMovie(image[0], 1);
		desc_txt.text = description[0];
		*/
		picture_num();
		clearInterval(myInterval);
		if (btn.playing) {
			slideshow();
		}
	}
}
function picture_num() {
	current_pos = p+1;
	pos_txt.text = current_pos+"/"+total;
}
function slideshow() {
	myInterval = setInterval(pause_slideshow, delay);
	function pause_slideshow() {
		clearInterval(myInterval);
		nextImage();
	}
}
btn.t.text = "STOP";
btn.playing = true;
btn.onPress = function() {
	if (this.playing) {
		this.playing = false;
		clearInterval(myInterval);
		this.t.text = "PLAY";
	} else {
		this.playing = true;
		nextImage();
		
		this.t.text = "STOP";
	}
};

// ///////////////////////////////////
//containerMC.loadPic("images/wed/wed1/1.jpg");