Addchild with variating name

I want to loop and put on several movieclips which are named Node1 to Node15. How do i add them and access them afterwards? Tried to give it a name and access it afterwards, but had no luck.

my messy code looks like:


i++;
var newnode:Node* = new Node*();
newnode.name=i;

addChildAt(newnode,i);

newnode.1.x=10;
newnode.2.x=40;
....
newnode.15.x=440;

i still have lots of troubles with the syntax, but i would be glad if someone could help

thx
kami