Adding easing to an mc that is replacing the mouse

Swapping the cursor for an MC and then attaching that to the mouse for a game I’m buiding. Looking to see if there is way to add some easing to the mouse movement. Most examples i see here list a target and dividing that by 2, but in this case there is no target since its _x, _y is set by mouse position. Thanks.

Mouse.hide()
this.my_mc.onEnterFrame = function(){
this._x = _xmouse
this._y = _ymouse