i have this code and its workin just fine … what i want to do is to make the " centerME" mc to center it self with a bounce ease … i tried my best but coudn,t it pull it of … btw it already center it self …
import mx.utils.Delegate;
Stage.scaleMode = "noScale";
Stage.align = "C";
var Movie:Object = new Object();
Movie.width = 550;
Movie.height = 350;
function positionStageMC():Void {
this._x = (Movie.width/2)-(Stage.width/2);
this._y = (Movie.height/2)-(Stage.height/2);
c2._x = Stage.width;
c2._y = 0;
c3._x = 0;
c3._y = Stage.height;
c4._x = Stage.width;
c4._y = Stage.height;
numba1._x = 0;
numba1._y = 0;
numba2._x = Stage.width;
numba2._y = 0;
numba3._x = Stage.height;
numba3._y = Stage.height;
numba4._x = Stage.height;
numba4._y = 0;
centerME._x = Stage.width/2;
centerME._y = Stage.height/2;
////1c._x = 0;
////1c._y = 0;
///////////////////////////////////////////////////
}
positionStageMC();
var slistener:Object = new Object();
slistener.onResize = Delegate.create(this, positionStageMC);
Stage.addListener(slistener);
help