Hello,
I would like to invoke a Listener, when I click and hold upon a movieClip, I want it to follow the _ymouse, but not using onEnterFrame for it to move up and down.
var Ear:Object = new Object();
Ear.onMouseDown = function(){
box._y = _ymouse;
updateAfterEvent();
}
Mouse.addListener(Ear);
Although it ‘clicks’ to position - how can I make the ‘box’ follow the mouse at updateAfterEvent Speed?
Thanks!!!