Advanced Collision detection in sprite classes

I just wrote my first simple game in flash (learning for about a week) and it works, so I put it on the frontpage of my website…

Only problem I’ve had is that the collision detection uses hitTest which uses bounding boxes so crashing into asteroids can happen even if you arent even close.

I designed the game using a sprite class I wrote

I just read the article about advanced collision detection @

However since I’m using an Array of sprite classes to display my Sprites in the game , its going to be tricky to create a layer for each shape and a set of perimeter Symbols…

Any idea how to incoporate this kind of functionality more conviniently?