I’ve never had to do anything with video footage before, and I’m not even sure what’s possible. I’m hoping to be able to render out an animation (will be a semi-transparent hologram from 3Ds max 5 or 6) and then store the animation for use as video footage with the transparency intact.
I know I can layer everything in Max, but the final product won’t be a pre-rendered video, it will be composited later.
Can anyone advise on possibilites, formats, or even suggestions would be cool. :afro:
hhmm not too sure what you can do other than file sequence, i remember a friend of mine using a .mov video as a texture in cinema4d , he wraped around this movie onto a pair of glasses, really cool effect.
i guess with that you can drop the opacity on that texture to get the desired effect. for in game engines i have no idea though…
yeah tiff has transparency and yeah i agree targa is a better quality file format (more colour bits + some other features i never have used) but we would never see a difference in what a tiff and targa would look like.
based on the question asked by ironik, i thought he was originally trying to export video, which he was trying to have transparency to the video. the only way you can do that , that i know of is exporting sequence images (tiff, or png, or targa – or whatever is lossless and has transparency) and then composite it in a compositer (AE, combustion) although he mentioned something about in game… which if its relating to in game engine work … i have no clue about it.
Yep, turns out I’ll have to use sequences. I use TGAs for texturing the game models anyway (lossless). I’ll export TGA’s or PNG’s for composition in after effects. I have very limited AE experience, I’m assuming I can render to file sequence in AE as well? That way I can do some post render work and export them. Then I have to convert the files to .DDS format for the game engine, but I think there is a plugin for photoshop that’ll do that (thank god it’s got the batch processing tools in it now).
It’s going to be fiddly, any suggestions on importing the sequences into AE?
all you do is import the first file into your library then on the drop down on the bottom of the import window where it says (static, composition etc… ) select “sequence” and it will import the images in a group, like it already is one whole single movie file.
Awesome! I knew it must have a feature like that, so easy too. That opens the door for rendered sequences from Particle Illusion as well… I’ll have to post some of my WIP stuff when I get stuck into it.
Had my first look at AE 5.5 last week (I know it’s a little aged) and I think I’m a fan already. Can you export file sequence’s with transparency as well?