How do I make a character (instance ‘enemy’) attack when the ‘char’ gets close, and how do I make him do a different attack when he is far?
Each attack is on a different frame in the enemy MC.
close attack is “kick”
far attack is “throw”
How do I make a character (instance ‘enemy’) attack when the ‘char’ gets close, and how do I make him do a different attack when he is far?
Each attack is on a different frame in the enemy MC.
close attack is “kick”
far attack is “throw”
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