Animate curveTo curve

Hey all,

I’m trying to figure out how to create a curved line that starts at one object and goes to another, pretty much exactly the way it would look if you simply draw it with a pencil.

I’m thinking I would use the graphics.curveTo function, but that’s problematic because if I were to set up an ENTER_FRAME event that clears the existing curve and redraws it a bit longer, the anchor point and end point have to keep changing for each iteration.

Anyone out there have a better idea?

Thanks!