Another question with my yoshi thing (3d platform jumping)

I have everything down that I need with the 3d platform, but how do I make the jumping correct?

This time, I have no ground that I could use hitTest with to stop jumping, I can go in eight directions when jumping rather than two, and I can’t find any coding that would help out with the situation, and could there be a universal hitTest variable for duplicated boxes? I need help!

Thank you
eS

Here’s the link again to the yoshi thing if you need any resources.

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This is a better look at what I’m aiming for:

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If you need the coding that I’m using right now, which isn’t really necasary with this thing, I’ll post it here.[color=DeepSkyBlue]

!GB! - PEACE -
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