I’ve a function in the root of the main movie. The problem comes when i tried to call the function from a button inside another mc in the _root the function call doesn’t work . It seems no response from the function . I can’t even trace the value of a variable in the function.
My objective is to execute the function (we tried to call from inside the mc) for a specific interval and the user will lead to the rest of the game process .
This is the source code
on (release) {
intID = setInterval (_root.showClips, 1000);
}
I’ve also tried
on (release) {
_root.intID = setInterval (_root.showClips, 1000);
}
This is the function being called
function showClips() {
// -------------------------------Show the clips in the initial time
for (i=1; i<17; i++) {
_root["b" add i]._visible = true;
_root["b" add i].gotoAndStop(2);
}
_root.showCounter +=1;
trace(_root.showCounter);
if (_root.showCounter == 4){
for (i=1; i<17; i++) {
_root["b" add i].gotoAndStop(1);
}
clearInterval (intID); // Clear the interval that calls from Splash Screen
_root.showCounter = 0; // Reset the counter
}
}
What is wrong with this… .