Need some help displaying an array of images(the 1 image) and giving their positions
[FONT=Verdana][SIZE=1][COLOR=Blue]import java.awt.;
import java.awt.event.;
import java.applet.*;
public class PlayChess extends Applet {
private Board boardSquare;
private int numPawns;
private final int MAX_PAWNS = 16;
private Point mouse;
private Image image;
public void init() {
//pawn = getImage(getCodeBase(), "images/pawn.jpg");
//putting the pawns on the canvas
numPawns = 0;
pawn = new Pawn[MAX_PAWNS];
//first row of pawns
pawn[numPawns] = new Pawn(10,260);
numPawns++;
pawn[numPawns] = new Pawn(30,260);
numPawns++;
pawn[numPawns] = new Pawn(50,260);
numPawns++;
pawn[numPawns] = new Pawn(70,260);
numPawns++;
pawn[numPawns] = new Pawn(90,260);
numPawns++;
pawn[numPawns] = new Pawn(110,260);
numPawns++;
pawn[numPawns] = new Pawn(130,260);
numPawns++;
pawn[numPawns] = new Pawn(150,260);
numPawns++;
//second row of pawns
pawn[numPawns] = new Pawn(10,280);
numPawns++;
pawn[numPawns] = new Pawn(30,280);
numPawns++;
pawn[numPawns] = new Pawn(50,280);
numPawns++;
pawn[numPawns] = new Pawn(70,280);
numPawns++;
pawn[numPawns] = new Pawn(90,280);
numPawns++;
pawn[numPawns] = new Pawn(110,280);
numPawns++;
pawn[numPawns] = new Pawn(130,280);
numPawns++;
pawn[numPawns] = new Pawn(150,280);
boardSquare = new Board();//new board
}//end init()
public void paint(Graphics g) {
boardSquare.display(g);
}//end boardSquare display
}//end publi[/COLOR]c[/SIZE][/FONT]
im new to java so forgive the bad code.
i essentially want to create a chess board and pp can drag and drop the pawns onto the board.