Looks like a weird garbage collection issue or something, occasionally all tweens just fail in a rather boring fashion and stop moving at all. It’s very annoying, and hard to reproduce. Using the latest version of Tweenlite, released on the 24th of this month. Anyone else had a similar issue? :-/
edit:
The issue was a compiler error that I hadn’t noticed - TweenLite was rock solid as usual. The error was within a method that was called by TweenLite.onComplete - so it was being called over and over, and causing the animation to hang. I was testing within a browser, and wasn’t running the debug mode - so I hadn’t noticed the small compiler error.
It was a rather interesting way for the app to act - it kept silently complaining, and pausing the animation a little bit each time it threw the error, over and over.
Yay for user error, haha. :thumb: