OPTION A: Read all the below.
OPTION B: Read the bolded text, and get the basic understanding.
Is there anyone out there, hopefully with an understanding of genetics and DNA, but not necessary, at least a passion for programming, that I could toss a few ideas off of for a potential upcoming simulation/social experiment?
I have always been fascinated with DNA, and one day, I hope to in my lifetime become a DNA developer, seeing as really all that is is Hydrogen and Nitrogen bonds rearranged in a special order to become both software instructions and data rolled into one, VERY similar to how assembly code is saved.
Some day, once you clear all those “You are messing with life! What you are doing is inhumane and unnatural!!” protesters out of the way, instead of programming micro controllers, children will start learning DNA programming, and like every 13 year old have an old “My First Cellular Programming” set, complete with code examples, a cheap DNA reader, and a small “DNA Base Pair” builder, laying around, given to them by a relative, and although it was neat creating single celled organisms at first, they are already bored with it, and gathering the set is gathering dust along with their grandparent’s old antique “My First Science Kit”.
Until that far off day, we have AS3 programming, slow, inefficient, and bulky, but a nice “simulator” for cellular programming.
Sadly, I have a knack for starting projects, getting really involved with them, moving on, and then loosing interest and willpower, so like all projects, this will likely give me a high from everything I learn, and hopefully lead somewhere, but I can’t guarantee it. If I end up dropping out and someone wishes to continue on with this, that’s fine with me.