Hi Everyone
I’m just starting to experiment with some of the physics APIs out there and was wondering if any of you with more experience can advise me which to learn: APE or Box2D?
I’ve noticed that both seem to be works-in-progress. APE hasn’t been touched for a few years and won’t work with Flash Player 10 unless its Vector class is renamed to something else so that it doesn’t conflict with 10’s native Vector class. (I did this and it seems to work fine in 10)
Box2D seems to have been gathering dust for a while too.
Can anyone out there who’s used both engines share your thoughts on which would be the better investment to start learning?
Thanks!!