Hi,
This is the code that I wrote in flash MX:
import flash.events.;
import flash.errors.;
import flash.net.Socket;
stop();
var magnetic:Socket=new Socket(“localhost”,5331);
var magneticValue:Number=0;
var newText:TextField= new TextField();
magnetic.addEventListener(Event.CLOSE, closeConnection);
magnetic.addEventListener(Event.CONNECT, connectionStart);
magnetic.addEventListener(IOErrorEvent.IO_ERROR, errorConnection);
magnetic.addEventListener(SecurityErrorEvent.SECUR ITY_ERROR, securityConnection);
magnetic.addEventListener(ProgressEvent.SOCKET_DAT A, dataConnection);
function readResponse():void {
//magneticValue=parseInt(magnetic.readUTFBytes(magne tic.bytesAvailable);
magneticValue=magnetic.readInt(magnetic.bytesAvailable); // IN THIS LINE I HAVE A PROBLEM,
trace(magneticValue);
}
function closeConnection(event:Event):void {
trace("closeConnection: " + event);
}
function connectionStart(event:Event):void {
trace("connectionStart: " + event);
}
function errorConnection(event:IOErrorEvent):void {
trace("errorConnection: " + event);
}
function securityConnection(event:SecurityErrorEvent):void {
trace("securityConnection: " + event);
}
function dataConnection(event:ProgressEvent):void {
trace("dataConnection: " + event);
readResponse();
}
the results that I get from Flash are like;
Ò
Ð
þ
È
Ð
þ
È
þ
for be sure I opened HyperTerminal and I connect the program to the port, and the results are normal in HyperTerminal, like ;
-174
-174
-176
-173
-176
-172
-175
-176
I’m working in A.S. 3.0, My question is How I can get the value form Arduino as a number (-175) not like (Ð), and if I solved this problem, how I can using them as variable in Flash MX A.S. 3.0