Ok, don’t bother answering my “Am I stupid?” question - we already know where that’s going.
Hey thar, phellow phorum phreaks!
I am throughly frustrated, as you might have guessed by my subject. I’m trying to do something simple, but because of my lack of intelligence, or some other fault, I can’t make it work. Here’s my dilema:
I’ve got a picture imported into a flash item (of course) and I want it to behave as follows. Normally, it will be faded to 50% alpha, but when the cursor is moved over it, not clicking on it, just moving over it) the picuture is faded in all the way (100% alpha). It doesn’t need to be a link or anything else; that’s the complete task of the picture. This should be hard, should it?
I’ve only been using Flash for a little less than a month now, and have found this website, its tutorials, and especially the forum to be of invaluable help, so I thought I’d become a member of this esteemed collective and pose my query to the masses. I hope I can eventually become a worthwhile member here as well.
Thank you for your assistance.
TaskMaster[OOC]
This will do what you are looking for, just turn your picture into a movie clip and apply this code to it. I commented every line of the code to help you understand what is going on.
//when you move the mouse over the picture
on (rollOver){
/* this speed variable makes it easy to adjust the speed
it is the % the fade will change every frame */
speed = 5;
/* this line causes a function to be executed using
onEnterFrame, this means the function will be executed
at the speed of your framerate */
this.onEnterFrame = function(){
//check to see if the picture has faded in 100%
if (this._alpha < 100){
//if not increase it by whatever speed is
this._alpha += speed;
//if it has faded in 100%
} else {
//get rid of the function occuring onEnterFrame
delete this.onEnterFrame;
}
}
}
//when you move the mouse off of the picture
on (rollOut){
/* Same as above, execute the following function at
the current frame rate */
this.onEnterFrame = function(){
//check if the fade is still above 50%
if (this._alpha > 50){
//if it is then decrease it by whatever speed is
this._alpha -= speed;
//if it is at or below 50%
} else {
//get rid of the function
delete this.onEnterFrame;
}
}
}
Great!
That was exactly what I was looking for, of course! I’ll learn this all someday, I swear, but by that point, Flash Super MX 10.5 will be out I’ll have to catch up even more. Anyway, I appreciate the help.
TaskMaster[OOC]