I think someone who are good in AS can help me in very short time, maby this is look like big text but it is not.
My problem is:
- I have two buttons, one in AS2 and the other one in AS3 window.
- Buttons doing different job.
- Is it possibile when i click on button in AS2 to do also what button in AS3 doing.?
- Mean: Separately both button work fine. I want when click in AS2 button both event to start, if you understand what i’m saying.
I don’t know how to do that, i am not good as you.
Can you please help me?
Now better explanation:
This is a code I used in AS3 file from this adress:
http://blog.crondesign.com/2009/10/s…43047582176214
AS3 code:
Code:
import com.adobe.images.JPGEncoder; import nl.stroep.utils.; import com.gskinner.utils.SWFBridgeAS3; //SETUP:::::::::::::::: loadingsign.visible=false var scriptURL=“http://www.my_website.com/”; //absolute path to directory containing savePNG.php on your server var savePath=“my_picture”; // save filename excluding .png file extension (relative path from scriptURL) var scriptName=“savePNG.php” var AS2swf=“my_AS2_file.swf” /////////////////////// //LOAD THE AS2 swf: loadingsign.visible=false var loadit = new Loader(); loadit.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete); addChild(loadit); loadit.load(new URLRequest(AS2swf)); //the name of your AS2 swf //when swf has loaded: function onLoadComplete(evt:Event):void { //move print button and loading sign above imported swf: setChildIndex(goBTN, numChildren-1); setChildIndex(loadingsign, numChildren-1); trace(‘AS2 LOADED’) } ///SET UP A BRIGE TO AS2: var myBridge:SWFBridgeAS3 = new SWFBridgeAS3(“connectionID”, this); / //WHEN THE CONNECTION IS ESTABLISHED: (optional) myBridge.addEventListener(Event.CONNECT, handleConnect); function handleConnect(event:Event){ //setupSWF is an example how to call an AS2 custom function: myBridge.send(“setupSWF”,“parameter1”); }; */ //PRINT BUTTON ACTION: goBTN.addEventListener(MouseEvent.MOUSE_UP, goBTNclick); function goBTNclick(event:Event){ loadingsign.visible=true goPrint(112,1,867,530) } //CREATE AND EXPORT THE JPGS TO PHP: function goPrint(X:Number,Y:Number,W:Number,H:Number){ var thecrop = crop( stage,W,H,X,Y); var imageSaver:ImageSaver = new ImageSaver( scriptURL+scriptName ); imageSaver.save ( thecrop, savePath ); imageSaver.addEventListener ( Event.COMPLETE,onSaveComplete) imageSaver.addEventListener ( IOErrorEvent.IO_ERROR, onSaveError ); trace(‘PRINTING: ‘+X+’, ‘+Y+’, ‘+W+’, ‘+H+" to:
"+scriptURL+savePath+’.png’); } function onSaveComplete(e){ trace(‘SAVE COMPLETE’) loadingsign.visible=false } function onSaveError(e){ trace(‘ERROR WITH SAVE’) loadingsign.visible=false } ///////////////////// //FUNCTIONS:::::::::: function crop( inDisplayObject:DisplayObject, inWidth:Number = 550, inHeight:Number = 400, inX:Number = 0, inY:Number = 0, inScale:Number = 1):Bitmap{ if (!inDisplayObject) { throw new Error(‘CropUtil.crop > needs a something on the display list’); return null; } var cropArea:Rectangle = new Rectangle( 0, 0, inWidth * inScale, inHeight * inScale); var croppedBitmap:Bitmap = new Bitmap( new BitmapData( inWidth * inScale, inHeight * inScale), PixelSnapping.ALWAYS, true ); croppedBitmap.bitmapData.draw( inDisplayObject, new Matrix(inScale, 0, 0, inScale, -inX, -inY), null, null, cropArea, true ); return croppedBitmap; }
AS2 code:
Code:
//AS2-3 bridge: import com.gskinner.utils.SWFBridgeAS2; var myBridge:SWFBridgeAS2 = new SWFBridgeAS2("connectionID", this);
goBTN is name of the instance in AS3 file. When I click in the that button picture is saved on the server.
My problem is I want to have a button in AS2 file, and when i click on that button to do action like AS3 button.
I’m trying this for a long time and couldn’t make it to work.
Can somebody help me. Here is the link i found closer to problem: