AS Raycaster

ok so everyone knows flash doesnt have the ability of making a good 3d game with a great frame rate(atleast not yet :wink: ) but i still find raycasters very interesting…ive done about 5 using c++ and even one first person shooter game(wolf3d like) and another more advance one im beginning with directx and c++…so thats why i decided to convert a very simple c++ one into a flash one. as of now ive seen one good raycaster(wolfenstein remake) but no simple raycasters that any old joe on his computer can understand.

for the last hour i converted c++ code into actionscript and ended up with 5 fps(much less than my 100+ fps from c++) but it is still nonetheless cool looking, especially for flash. there are problems however, like the frame rate drops constantly and the screen needs to clear inbetween movements…if you wanna look at the tutorial i converted, it is at… http://student.kuleuven.be/~m0216922/CG/raycasting.html (and if you are learning c++ this is a great place)

now im posting what ive done so if your interested just take a look, edit some code, delete some code, add some code, whatever, just see what you can do…even if the final raycaster is only 5 fps on the average computer, its still a good learning experience about one of the simplest psuedo 3d things you can do

EDIT:now added mx04 version for anyone without f8