AS2: need help: timer that randomly plays sequence in movie

[SIZE=1]I have a game that I need to have a character randomly move into positions after an alloted time. I wrote some code that works perfect for my external movies to come in, but I can’t figure out how I would make this code work for one movieclip playing random sequences. I could really use some help.

Here is what I tried. I don’t fully understand arrays and how to incorporate them into functions.

//here are the different sequences in my movie clip:
[COLOR=DarkGreen]ranMove = [“STANDARD”,“SLEEP”,“LOOK to SIDE”,“LOOK to SIDE SUPRISE”,“FEET on DESK”,“PAPER TOSS”,“TYPING”];

[/COLOR][/SIZE][SIZE=1]//here is the timer code:

[/SIZE][SIZE=1][COLOR=DarkGreen]displayTime = 15;
function countDown2() {
displayTime–;
if (displayTime == 0) {
displayTime = 15;
trace(“Character Move”);
[/COLOR][/SIZE][SIZE=1]//this is the line that I can’t figure out[/SIZE]
[SIZE=1][COLOR=DarkGreen] gotoAndPlay(ranMove(Math.floor(Math.random()*7)+1));
}
};
timer = setInterval(countDown2, 1000);[/COLOR]
[/SIZE]