Coding sounds looks to be always a problem
i understand that Sound Object properties when changed will affect all other sounds on the same movieclip
so i created different movieclips, each with its sound object (using the movieclip as parameter in its constructor) inside playing a different sound which should be able to have different volume/pan
var coosh = new Sound(this);
coosh.attachSound("coosh.mp3");
coosh.setVolume(25);
coosh.start(0,1);
this is the code i’ve put inside an empty movieclip, responsible only for playing this sound with an individual volume
then i attach this movieclip to the stage when i want the sound to be played, that was supposed to work, and it does somehow, but sounds get buggy and change volume while playing, instead of setting its volume once, before playing, as the code above