As3 code to As2?!

Hello,

I did a flash movie about dragging and dropping objects with this tutorial: http://monkeyflash.com/tutorials/flash-drag-and-drop/
and it works fine…
The problem is that I have used Actionscript 2 before and I don’t understand much about As3. I have to do still many other things to this my movie for example buttons, score etc. But these all are very different to make. :crying:
Would it be possible to make this same in Actionscript 2? How does it be done?

The code I have used:

**var counter:Number = 0;
var startX:Number;
var startY:Number;

red_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
red_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
yellow_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
yellow_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
blue_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
blue_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
brown_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
brown_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
black_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
black_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
lightblue_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
lightblue_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
purple_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
purple_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
green_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
green_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
orange_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
orange_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
grey_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
grey_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);

function pickUp(event:MouseEvent):void {
event.target.startDrag(true);
reply_txt.text = “”;
event.target.parent.addChild(event.target);
startX = event.target.x;
startY = event.target.y;
}
function dropIt(event:MouseEvent):void {
event.target.stopDrag();
var myTargetName:String = “target” + event.target.name;
var myTarget:DisplayObject = getChildByName(myTargetName);
if (event.target.dropTarget != null && event.target.dropTarget.parent == myTarget){
reply_txt.text = “”;
event.target.removeEventListener(MouseEvent.MOUSE_DOWN, pickUp);
event.target.removeEventListener(MouseEvent.MOUSE_UP, dropIt);
event.target.buttonMode = false;
event.target.x = myTarget.x;
event.target.y = myTarget.y;
counter++;
} else {
reply_txt.text = “”;
event.target.x = startX;
event.target.y = startY;
}
if(counter == 5){
reply_txt.text = “”;
gotoAndPlay(2);

}

}

red_mc.buttonMode = true;
blue_mc.buttonMode = true;
yellow_mc.buttonMode = true;
brown_mc.buttonMode = true;
black_mc.buttonMode = true;
lightblue_mc.buttonMode = true;
purple_mc.buttonMode = true;
green_mc.buttonMode = true;
orange_mc.buttonMode = true;
grey_mc.buttonMode = true;

**