Hi guys,
First off, let me introduce myself. I’m new here as a member, but Kirupa is one site I oft have visited as a Guest when in dire need of Flash advice, so I know I’m in the right place!
I have a very simple question. I have a Vector array of a custom type (“Barrier”), which holds the information of a number of solid objects within my game. I’m trying to do a hit test on this array, from within another class (namely my bullet class). The parameters are picked up by IntelliSense fine, and I get no compiler errors when I build my SWF. The only problem I’m facing is that the bullet just passes through the solid rather than destroy itself. Is there any way I can fix this? Everything is added to the stage through ActionScript, so it can’t be just a case of adding instance names, can it?
Thanks,
Skul