AS3 - Would you consider evalutating my flash files?

Here are my project files
https://docs.google.com/open?id=0B4bVxK-qTl3bTUNCLVJ0TUFwbmM

and here is my current swf located on newgrounds

Still learning flash. This week’s adventure has been learning how to create stages. Right now I am using this style of tile-based games:

map =[
[0,0,0,0,0,0],
[0,0,0,0,0,1],
[0,1,1,1,1,0],
[0,0,0,0,0,0]
];

You know the kind I mean.

Well… today I was making great progress with being able to set a bomb, the bomb explodes, and a doorway opens up if the explosion goes off close enough to the door (Zelda style).

Sigh and as soon as I started adding my map into a container and moving the container to simulate player movement, it all went nuts. :frowning: I should be able to figure it out somehow.

I’m really trying to decide how I want to set this “game” up. Right now, it is 30x30 50 pixel wide tiles and that seems to be plenty of space, however, it may benefit me to reduce the amount of tiles if I hope to make multiple levels. That’s another thing - multiple levels. I’m still not even sure how to transition to another stage yet. Am I really going to have to rewrite the maps over and over again? How do designers usually handle that sort of thing?

I’m not really trying to ask any specific questions, my mind is just racked with all of this theory as to how I should approach this. I’d like to just hear your opinions on some of the development processes you might use.

If anyone dares, I’d like you to take a look at my project files. It’s not too much code, but I am still learning, so it might look really amateur.