hi, I wanna know about how we can apply A* algorithm in Flash…
As far as I know, A* algorithm requires ‘nodes’ to be able to calculate the shortest path available. and I guess on a flash game, a node could be presented by a tile (tile-based game).
so my question is, can we implement A* on a game that is not tile-based?
If we can, what do we use as a ‘node’ for the algorithm?
Thx…