Attach FLVPlayback Audio to an object

Hello all… long time stalker, first time poster.
I will try to make this as simple and brief as possible, because I can’t currently attach any code to this post due to workplace restrictions.

I created a closed caption function that takes text and pushes it to a dynamic text box while also pushing out an audio file. This function works great; using a call to the function with an identifier, it loads the correct caption and audio from an array.

I also use this function to push text to a dynamic text box for closed captioning for FLV video. The caption function is called by an actionscript cue event listener.

That works just fine while the captioning being called doesn’t include a call to an audio file. When the caption function calls an audio file, the FLV video and audio stops.

When I delete the audio object before calling the caption update with no audio call in it (by using a delete audioObject in the play function), the video plays just fine and shows the captions; but then as soon as it hits a caption update with an audio call in it, it stops again.

What may fix my issue would be if there is some way to attach the FLV audio to an object so that it isn’t trying to play through the single audio object being used for captioning. Because the captions that do not make a call to audio load properly, I think this is the issue.

I tried this, but it had no effect.

Thanks in advance for any ideas you folks may have.