I have a custom player that loads several swf files and plays them one at a time (like a slideshow). It uses a preloader class that loads these external clips into an array, then begins to play the first one. The user may navigate forward or back, or pause.
The problem: one swf, meant to play toward the end of the show, has audio that starts automatically a few seconds after any slide starts.
A container clip is used to hold and play each loaded clip in the array, one after the other - however, to restate, the problem slide has audio that starts for no apparent reason when any clip is played. The audio for the problem slide starts at the beginning of that slide, but, when playing other slides, it starts a few seconds after they begin.
I changed from event to streaming in the problem slide - that does not seem to help.
Anyone?