Automated audio cuepoints?

Hello all,

I’m trying to determine if there is any way that flash MX/2004/2004 Pro can do the following:

-Take 1 long audio file that has specific cuepoints embedded in it (in some fashion)
-Do some specific action at each cuepoint

What I am looking for, ideally, is the ability to bring 1 audio file (possibly up to an hour long) into flash and have it load specific jpeg images at each defined cuepoint, without having to do lots of hand work and hard coding, or extensive chopping up of audio segments.

Any thoughts or ideas?

Thanks everyone.

oh, the reason I need an automatied way to do this is that I’ll have close to 100 hours of audio to deal with, with probably 6000 associated visuals…