Avoiding Game hitTest

Like so many others, this is my first flash game so please be gentle. :smiley:

I am attempting to make an avoiding game by implementing the falling snow tutorial here:

http://www.kirupa.com/developer/flash8/snow.htm

Essentially, I aim to have each of the produced snowflakes be objects that my drag-able MC must avoid.

I have the code to drag my MC called “orb” ( no quotes )
and the snowflake MC is called “snow” ( no quotes )

The project runs at 60fps ( i know its high but i needed it to beat match an animation because you can only have whole integer frames that I am aware of {ex:1,2,3,4,5,6,7,etc. not 1,1.5,2.75,etc} )

and is 600x450

the coding used is on the snow tutorial.

However the main issue, is that for my MC, “orb”, I have tried the code:

onClipEvent(load){
     if(this.hitTest(_root.snow){
            gotoAndPlay("GameOver", 1);
      }
}

i could be WAY wrong, however I really dont know.

I appreciate any and all constructive and helpful advice and input.

Thank you