hi all,
I wonder what is the best solution for a back button in the following scenario:
I have a series of drawings displayed along a timeline, there are numerous keyframes where the action is stop(); I need to be able to click on a back buton that returns the user to the last keyframe in the sequence. Initially I just stuck a gotoAndPlay() with the hardcoded value of the frame within the parenthesis, however when adding or deleting frames the back button becomes useless because the hardcoded values.
What would be the simplest way to navigate thru the keyframes dynamically?
Is there a way to give the keyframe a name and then use a function like gotoAndPlay based on the name?
thanks,
kowalsky