Ball-Brick Collision: Corner Case

I working on the collision detection for a moving ball and a stationary brick.

A simple approximation of this is to see if the bounding box of the ball (ie. a square with the same height/width as the ball) overlaps with the brick.

However consider the case where the boxes overlap, but the ball is in fact not colliding with the brick (see attached).

What would be a good method to see whether or not this is the case, and if it is when does the ball and brick actually collide?

Am I correct to say that this case would only occur with the corner of the brick?