I’m building a flash CS3 app using binary sockets. When I run the app in test mode from the Flash IDE, it works fine. My socket connects, sends, receives, etc.
When I test the compiled swf however, the socket does not connect, nor does it give flow of control back (commands after the socket.connect do not fire).
It is not a socket security issue, my server DOES send the policy file if requested - but this isn’t even getting that far. (No connection at all)
Any ideas? Is there some sort of local policy that doesnt let local swfs use sockets out of the box? Remember, building the project in flash works, but running the same swf it creates does not…
This is driving me nuts…
Thanks in advance!