Bitmap/binary preload stack

anyone got anything useful that might help me, by way of helper classes that could do the trick here.

I’m looking into using as3dmod and pv in an upcoming project at conceptual stage at the moment, and am wondering if I need to stack my image loads, so that (obviously) the first pages load first.

Does flash have anything available to prioritise the loader class to be synchronous, or will the images simply all load at once.

if the latter is true, then I’m thinking I could do with some kind of stacking class, so that I can push and pop loaders in and out of the stack, using complete events as the trigger for the next loader call?

any thoughs would be greatly appreciated guys!

The dude abides!