Bitmap stretch bug

Hello,

I am trying to produce some effect by stretching horizontally a bitmap.
Well things really get ugly.
Basically I stretch (multiply the _xscale by 15) once my movie which contains a bitmap. Then i just scroll it horizontally and observe (try it!) …
I notice that there are some discontinuities in the image… it is nice and smooth and stretched for a while but all of a sudden the flow gets interrupted. it is as if another part of the bitmap is showing … something gets clipped off…

My publish settigns are for flash 7.

Here is my code … my movie instance is called “s” and it contains a bitmap … that is all

s._xscale *= 15;
var xinc:Number = -50;
onEnterFrame = function()
{
s._x += xinc;
trace(s._x);
}

could not be any simpler …

Does anyone know what is happening and how to fix it ?

Senocular maybe… anyone!? =)

thank you all

Anyone ?

:worried:

Attach an swf :slight_smile:

Ok here are 2 movies,
stretch.swf is the problem … it is flash7
stretch8 is in flash 8, but that does not really solve the issue because:
It is true that the clipping is gone, but flash 8 removes the bitmap smoothing … and i want that smoothing… if i turn on smoothing in flash 8 i get the exact same behaviour as in flash 7 … the clipping is back.

I start to think that it is the smoothing that causes this artifact … but the real question is how do we get rid of the clipping and keep everything smooth ???

thanx

So can anyone help with this. ?
:stare: