I know the .draw command can be used between two bitmaps to render a rotated or regular bitmap, however I can’t think of a way to render a convex polygon region from one bitmap to another. Rendering to the root you’d use the beginBitmapFill and the moveTo and lineTo, but those only work on a MC or the root. Copying just a region from one bitmap to another doesn’t seem to have a way. Anyone know how?