I’m making a copy of a Sprite via the BitmapData Draw method. It kind of works other than the top portion of the bitmap gets cut off (replaced with transparent pixels). It looks like it’s about the same height as the Sprite’s y value. Any idea why this would happen?
looks like this:
[FONT=Courier New] _________________________
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| TRANSPARENT PIXELS |
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| IMAGE |
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||[/FONT]