As I continue with my flash-studies and my design document I get more and more questions popping up in my head. The reason is mainly that I havnt read a single book about gameprogramming in flash, actionsscripts, or flash in general. Everything I learnt so far is from online-tutorials…
So, from my experience in C++, PHP and others, it is always better to start out with a good book, since online tutorials almost never cover thoose 6-700 pages of basic knowledge that is good to know. Only online-tutorial that I found that was capable of explaining every single point was a HTML-tutorial 9 years ago…
So therefore, I ask all of you a little more experienced actionscripters and flash-ers to share what books are good for reading. I want to know the basics as my right-pocket. Even though I already got knowledge about variables, containers, loops and such from my C++ studies, I still feel that I want to redo everything in actionscripts, since even though it might seems similiar there is alot of differences.
So, what I look for currently is good books that covers the basics in flash 8 and actionscripting in general:
- The eviroment in flash 8, the functions and such that can be found
- The basics of ActionScripting
- A book that covers lowlevel game-programming using AS/flash
- A book that takes it further
- Networking, using XML, socket-servers and other stuff.
So, even though Im currently capable to do some stuff in flash, I feel that I would be better of if I got the basics covered fully, not only the parts I currently see a use for.
Also, if there is any online-tutorials that you feel covers this type of stuff good, feel free to provide a link. Then Ill have something to do while waiting for the books to arrive
Best Regards