I have a b2body, like a circle or whatever, and I used userData to create a movieclip w/ a class.
Now inside the class of the b2body, I want to access the parent b2body. Normally, if you wanted to access the b2body from the “world” you’d just call b2body.GetUserData().x or whatever variable you want in the class or from the movie clip.
Super just returns the movieclip, so I need to go one level higher to reach the b2body.
Any ideas?