Does anyone have any knowledge of how Box2DFlash would perform on an iPhone if I were to write a game in AS3 and use the Export for iPhone feature of flash CS5?
Is that going to be significantly, if at all, slower than if I wrote the game natively for iPhone using Cocos2D?
The problem is, I don’t have a Mac. This is a sample game I’m considering based on a motorcycle accident I was recently involved in:
http://www.sammyjoeosborne.com/motoPhysics
(sorry to post this twice. not sure where it should be)