Browser auto resize itself

how a browser automatically resize itself, once visitors type in the link ? and no rescale allowed.
i know the way to open a fixed size pop up window, but i haven’t seen any tutorial about auto-resize browser ?

Put this in an external js file and link to it. ie:

<script src=“resizewin.js” type=“text/javascript”></script>


/*****
* [resizewin.js] v2.2
* 2003-09-21
* Author: chrisken
* URL: http://chrisken.utacm.org/
***/

function resizeWin(maxX,maxY,speed,delay,win)
{
    this.obj = "resizeWin" + (resizeWin.count++);
    eval(this.obj + "=this");
    if (!win)     this.win = self;    else this.win = eval(win);
    if (!maxX)    this.maxX = 400;    else this.maxX = maxX;
    if (!maxY)    this.maxY = 300;    else this.maxY = maxY;
    if (!speed)   this.speed = 1/7;   else this.speed = 1/speed;
    if (!delay)   this.delay = 30;    else this.delay = delay;
    this.doResize = (document.all || document.getElementById);
    this.stayCentered = false;
    
    this.initWin =     function(){
        if (this.doResize){
            this.resizeMe();
            }
        else {
            this.win.resizeTo(this.maxX + 10, this.maxY - 20);
            }
        }

    this.resizeMe = function(){
        this.win.focus();
        this.updateMe();
        }
    
    this.resizeTo = function(x,y)
    {
        this.maxX = x;
        this.maxY = y;
        this.resizeMe();
    }
        
    this.stayCentered = function()
    {
        this.stayCentered = true;
    }

    this.updateMe = function()
    {
        this.resizing = true;
        var x = Math.ceil((this.maxX - this.getX()) * this.speed);
        var y = Math.ceil((this.maxY - this.getY()) * this.speed);
        if (x == 0 && this.getX() != this.maxX) {
            if (this.getX() > this.maxX) x = -1;
            else  x = 1;
            }
        if (y == 0 && this.getY() != this.maxY){
            if (this.getY() > this.maxY) y = -1;
            else y = 1;
            }
        if (x == 0 && y == 0) {
            this.resizing = false;
            }
        else {
            this.win.top.resizeBy(parseInt(x),parseInt(y));
            if (this.stayCentered == true) this.win.moveTo((screen.width - this.getX()) / 2,(screen.height - this.getY()) / 2);
            setTimeout(this.obj + '.updateMe()',this.delay)
            }
        }
        
    this.write =  function(text){
        if (document.all && this.win.document.all["coords"]) this.win.document.all["coords"].innerHTML = text;
        else if (document.getElementById && this.win.document.getElementById("coords")) this.win.document.getElementById("coords").innerHTML = text;
        }
        
    this.getX =  function(){
        if (document.all) return (this.win.top.document.body.clientWidth + 10)
        else if (document.getElementById)
            return this.win.top.outerWidth;
        else return this.win.top.outerWidth - 12;
    }
    
    this.getY = function(){
        if (document.all) return (this.win.top.document.body.clientHeight + 29)
        else if (document.getElementById)
            return this.win.top.outerHeight;
        else return this.win.top.outerHeight - 31; 
    }
    
    this.onResize =  function(){
        if (this.doResize){
            if (!this.resizing) this.resizeMe();
            }
        }

    return this;
}
resizeWin.count = 0;

Then put this in the html file after the link to the js file.


<script type="text/javascript">
<!--
booyah = new resizeWin(525,600); //(width, height)
booyah.stayCentered();
//-->
</script>

You can see the link to the author at the top in the js code. The direct link to his code is:
http://chrisken.utacm.org/code/