This is a really simple question but I have been tinkering for ages and I don’t know how to sort it.
Basically i have a timeline with animation on. When it gets to a certain point it stops and there is a MC. In that MC there is a button the tells the timeline in that MC to play. But instead of playing the timeline inside the MC it goes out of that and plays the original timeline.
Any reason of this happening…
In the button im just using:
on (release) {
gotoAndPlay (2);
}
Any help would be great.