Hello,
First off I would like to Thank Defective for helping me in the past with this issue - however Im still stumped. I have the following code for my buttons:
function resetall(){
for(var i=1; i<=4; i++){
var but:MovieClip = eval("button"+i)
but.enabled=true;
but.gotoAndPlay("mouse_out");
}
}
button1.onRelease=function(){
resetall();
this.gotoAndStop("active");
this.enabled=false;
gotoAndPlay("home");
}
button1.onRollOver=function(){
this.gotoAndPlay("mouse_over");
}
button1.onRollOut=function(){
this.gotoAndPlay("mouse_out");
}
button2.onRelease=function(){
resetall();
this.gotoAndStop("active");
this.enabled=false;
gotoAndPlay("services");
}
button2.onRollOver=function(){
this.gotoAndPlay("mouse_over");
}
button2.onRollOut=function(){
this.gotoAndPlay("mouse_out");
}
button3.onRelease=function(){
resetall();
this.gotoAndStop("active");
this.enabled=false;
gotoAndPlay("Projects");
}
button3.onRollOver=function(){
this.gotoAndPlay("mouse_over");
}
button3.onRollOut=function(){
this.gotoAndPlay("mouse_out");
}
button4.onRelease=function(){
resetall();
this.gotoAndStop("active");
this.enabled=false;
gotoAndPlay("ContactUs");
}
button4.onRollOver=function(){
this.gotoAndPlay("mouse_over");
}
button4.onRollOut=function(){
this.gotoAndPlay("mouse_out");
}
What Im looking for the code to do is when a button is activated I would like the previously active button to play mouse_out. But what is happening in this code is all of the buttons are playing mouse_out when a new button is beinging activated and not just the previous active button. I have no idea how to fix it - please help.
Any help would be greatly appreciated.
Thank you,
Red