I’ve got a series of menus one iterates through by clicking the left and right arrows in the corner, or possibly the close button, all MovieClips with buttonMode = true. Clicking the button causes the GUI to lock (which includes disabling the buttonMode properties), play a transition animation, and then to swap in the next menu, and to restore the buttonMode properties. When the buttonMode is disabled, sure enough the cursor changes from Button (the pointing hand) to Arrow. Good. However, if I hold the mouse still during the transition, such that the cursor is over the button when it reactivates, the cursor will remain in Arrow. If you move so much as a pixel within the bounds, it will of course realize it’s over a button again and change back. I’m just wondering if there’s a setting I’ve gotten wrong that’s causing that, and if not, if there’s any way to fix the problem. The best I can think of is to manually checking the position of the hand cursor when the buttons reactivate, as that seems like too much for such a small fix.