Buttons that changes movie background image NOT COLOR

Hey,

I’ve gone over tuts on how to change background color with buttons. specifically the tut in the link below. Question is, is this possible with images instead of just colors?

I’m pretty noob at coding… but I can figure things out once i play with them… I just need a starting point I guess…

This is the coding I have to get the background to change color… any way I can use this same coding for pics?

ANY HELP IS AWESOME

btn4.buttonMode = true;

function allButtonsUp():void {
btn4.gotoAndStop(“up”);
}

function allButtonsOver():void {
btn4.addEventListener(MouseEvent.MOUSE_OVER, overFunction);
}

function allButtonsCLICK():void {
btn4.addEventListener(MouseEvent.CLICK, clickFunction);
}

function allButtonsOut():void {
btn4.addEventListener(MouseEvent.MOUSE_OUT, outFunction);
}

allButtonsUp();
allButtonsOver();
allButtonsCLICK();
allButtonsOut();
function overFunction(e:MouseEvent):void {
e.target.gotoAndStop(“over”);
}

function outFunction(e:MouseEvent):void {
e.target.gotoAndStop(“up”);
}

function clickFunction(e:MouseEvent):void {
allButtonsUp();
allButtonsOver();
allButtonsCLICK();
allButtonsOut();
e.target.gotoAndStop(“clicked”);
e.target.removeEventListener(MouseEvent.MOUSE_OVER, overFunction);
e.target.removeEventListener(MouseEvent.MOUSE_OUT, outFunction);

}

function setupEvents() {
btn4.addEventListener(MouseEvent.MOUSE_DOWN, determineColor);

// creates a red square
var square:Shape = new Shape();
square.graphics.beginFill(0x000000);
square.graphics.drawRect(0, 0, 0, 0);

var colorTransform:ColorTransform = square.transform.colorTransform;
colorTransform.color = 0xFF0000;
square.transform.colorTransform = colorTransform;

addChild(square);

}
setupEvents();

function determineColor(arg:MouseEvent) {
var colorSquareName:String = arg.currentTarget.name;
var squareColor:uint;

if (colorSquareName == "btn4") {
	squareColor = 0x000000;
}
changeColor(squareColor);

}

function changeColor(newColor:uint) {
var colorTransform:ColorTransform = backgroundClip.transform.colorTransform;
colorTransform.color = newColor;

backgroundClip.transform.colorTransform = colorTransform;

}