What I’m trying to do is, when I click either ENGLISH or CHINESE (buttons), the frame label “credit” will play, and the animation will continue.
However, I just can’t get it to work. Is it because they are in different instances?
What I’m trying to do is, when I click either ENGLISH or CHINESE (buttons), the frame label “credit” will play, and the animation will continue.
However, I just can’t get it to work. Is it because they are in different instances?
use [color=red]_parent.gotoAndPlay(“credits”)[/color]
Thanks.
no problem =)
I have a qn. Hope you don’t mind.
What if I was trying to call an animation from another instance NOT linked with the call (lang_text not nested within low_box).
just to avoid any confusions … try to target the movie clip you want to play with the absolute path
for example:
i told you to use _parent.gotoAndPlay(“credits”)
but it would work also if you use _root.low_box.gotoAndPlay(“credits”) [size=1][ just remember the instance name because you don’t have it in the file i’ve downloaded ][/size]
so if you have any problems targetting some movie clip, frame or anything try the absolute path and it should work
hope it helps
I’m sorry, I don’t quite get what you mean by
[ just remember the instance name because you don’t have it in the file i’ve downloaded ]
I changed
on (release) {
_parent.gotoAndPlay("credits");
}
to
on (release) {
_root.low_box.gotoAndPlay("credits");
}
and it doesn’t work anymore. I think I’ve misunderstood your statement.
Oh wait. I got it.
I was confusing instance with the library items.:beam:
yep … it doesn’t work because low_box doesn’t have a instance name
select low_box and open the properties panel
you’ll see a little input field with the instance name statement
here’s the file
[size=1][ EDIT ]
glad you worked it out =)[/size]
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