Can you blur an individual Cube or plane in papervision and not the viewport

Hi, I am trying to blur just 1 object out of many in my 3d Scene. I found tons of examples on blurring but they where all blurring the container/viewport (and doing so blurring all the 3d objects). anyone got an idea how to do this fairly easy.

thanks

I there nothing in the effects branch that allows you to apply a filter to a single object ?
if all else fails, I did blured individual objects in papervision, it’s a kind of a hack.
If you are using objects that have MovieMaterials, just get hold of the instances of the movies used to texture the object and apply a filter to them.
I know… that’s not CPU friendly

[quote=Mediashock;2345837]Hi, I am trying to blur just 1 object out of many in my 3d Scene. I found tons of examples on blurring but they where all blurring the container/viewport (and doing so blurring all the 3d objects). anyone got an idea how to do this fairly easy.

thanks[/quote]

The effects branch was recently rolled into Great White. Andy Zupko talks about it and what’s changed as a result on his blog.

http://blog.zupko.info/?p=129

It still uses the BitmapEffectLayer. You create the layer, then add whichever DisplayObject3Ds you want to it. If you’re working with an earlier copy of the svn, you can still use this in the original effects branch. :slight_smile:

cool, thats useful info right there :slight_smile: