hey all,
i’m trying to load in a .swf when my app starts, but it doesn’t seem to be working.
the code is
fscommand( "fullscreen", "true" )
//Movie.loadMovie( "2DPhysContours.swf" )
Movie.loadMovie( "map.jpg" )
Movie.onLoad = function () {
_root.Bytes = this.getBytesLoaded() + " / " + this.getBytesTotal()
};
Movie.onEnterFrame = function () {
_root.Bytes = this.getBytesLoaded() + " / " + this.getBytesTotal()
}
as you can see i’ve even tried loading in a jpeg but it still wont work. Is it to do with me starting the app thorugh flash??
i’ve checked in debug mode and it states that the url of the mc “Movie” is the file i want to load.