Well, see this simple example:
var a:Bitmap = someExternalBitmap;
addChild(a);
a = someOtherExternalBitmap;
So this above is not working, but you need to invoke the “addChild” again to let it work (see the underlined one):
var a:Bitmap = someExternalBitmap;
addChild(a);
a = someOtherExternalBitmap;
[U]addChild(a);[/U]
Is that the right way? I personally think it’s a little weird.