When using a displacement filter on a clone bitmap of one of my DisplayObjects, I get one single frame this error and after that it works fine.
Warning: Filter will not render. The DisplayObject’s filtered dimensions (211567332, 211655201) are too large to be drawn.
I’ve already read up a lot about it. At no point do any of the sizes of any of my displayobjects go outside the 4k x 4k pixels limit. Neither are zero sizes traced. By now I’m pretty sure the best way would be to catch/kill the error and ignore it since the visual is all fine.
But how? Whatever way I try to catch and discard the error, it still traces out. Anybody any clue how?